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Visual Studio for Mac builds on top of MonoDevelop, adding open sourced internals from Visual Studio and many new extensions to support new workloads. To get the latest available version, switch to the Stable updater channel after installing.
.NET Core will install and run on macOS - and just about any other desktop OS. IDEs are available for the mac, including: Visual Studio for Mac; VS Code (free, but not as professional/focused as VS) JetBrains Rider (paid) Mono is a good option that I've used in the past.
Supported on macOS 10.11 and later.
Please refer to the building guide for more information about how to install and configure your MonoDevelop.
The package repository hosts the packages you need, add it with the following commands.
Note: the packages should work on newer Ubuntu versions too but we only test the ones listed below.
The package monodevelop should be installed for the MonoDevelop IDE.
After the installation completed successfully, it's a good idea to run through the basic hello world examples on this page to verify MonoDevelop is working correctly.
The package repository hosts the packages you need, add it with the following commands.
Note: the packages should work on newer Debian versions too but we only test the ones listed below.
The package monodevelop should be installed for the MonoDevelop IDE.
After the installation completed successfully, it's a good idea to run through the basic hello world examples on this page to verify MonoDevelop is working correctly.
The package repository hosts the packages you need, add it with the following commands.
Note: the packages should work on newer Raspbian versions too but we only test the ones listed below.
The package monodevelop should be installed for the MonoDevelop IDE.
After the installation completed successfully, it's a good idea to run through the basic hello world examples on this page to verify MonoDevelop is working correctly.
The package repository hosts the packages you need, add it with the following commands in a root shell.
Note: the packages should work on newer CentOS versions too but we only test the ones listed below.
Download free manga online. The package monodevelop should be installed for the MonoDevelop IDE.
After the installation completed successfully, it's a good idea to run through the basic hello world examples on this page to verify MonoDevelop is working correctly.
Please refer to the building guide for more information about how to install and configure your MonoDevelop.
Installer for running Gtk#-based applications on Microsoft .NET:
Unix Binary Release • Mac OS X Binary Release • iOS Binary Release • Windows Binary Release
You can install ImageMagick from source. However, if you don't have a proper development environment or if you're anxious to get started, download a ready-to-run Unix or Windows executable. Before you download, you may want to review recent changes to the ImageMagick distribution.
ImageMagick source and binary distributions are available from a variety of FTP and Web mirrors around the world.
These are the Unix variations that we support. If your system is not on the list, try installing from source. Although ImageMagick runs fine on a single core computer, it automagically runs in parallel on multi-core systems reducing run times considerably.
Version | Description |
---|---|
magick | Complete portable application on Linux, no installation required. Just download and run. AppImages require FUSE to run. Many distributions have a working FUSE setup out-of-the-box. However if it is not working for you, you may need to install and configure FUSE manually. |
ImageMagick-7.0.10-35.x86_64.rpm | Redhat / CentOS 7.1 x86_64 RPM |
ImageMagick-libs-7.0.10-35.x86_64.rpm | Redhat / CentOS 7.1 x86_64 RPM |
ImageMagick RPM's | Development, Perl, C++, and documentation RPM's. |
ImageMagick-i386-pc-solaris2.11.tar.gz | Solaris Sparc 2.11 |
ImageMagick-i686-pc-cygwin.tar.gz | Cygwin |
ImageMagick-i686-pc-mingw32.tar.gz | MinGW |
Verify its message digest.
ImageMagick RPM's are self-installing. Simply type the following command and you're ready to start using ImageMagick:
You'll need the libraries as well:
Note, if there are missing dependencies, install them from the EPEL repo.
For other systems, create (or choose) a directory to install the package into and change to that directory, for example:
Next, extract the contents of the package. For example:
Set the MAGICK_HOME
environment variable to the path where you extracted the ImageMagick files. For example:
If the bin
subdirectory of the extracted package is not already in your executable search path, add it to your PATH
environment variable. For example:
On Linux and Solaris machines add $MAGICK_HOME/lib
to the LD_LIBRARY_PATH
environment variable:
Finally, to verify ImageMagick is working properly, type the following on the command line:
Congratulations, you have a working ImageMagick distribution under Unix or Linux and you are ready to use ImageMagick to convert, compose, or edit your images or perhaps you'll want to use one of the Application Program Interfaces for C, C++, Perl, and others.
We recommend Homebrew which custom builds ImageMagick in your environment (some users prefer MacPorts). Download HomeBrew and type:
ImageMagick depends on Ghostscript fonts. To install them, type:
The brew
command downloads ImageMagick and many of its delegate libraries (e.g. JPEG, PNG, Freetype, etc.) and configures, builds, and installs ImageMagick automagically. Alternatively, you can download the ImageMagick Mac OS X distribution we provide:
Version | Description |
---|---|
ImageMagick-x86_64-apple-darwin19.6.0.tar.gz | macOS High Sierra |
Verify its message digest.
Create (or choose) a directory to install the package into and change to that directory, for example:
Next, extract the contents of the package. For example:
Set the MAGICK_HOME
environment variable to the path where you extracted the ImageMagick files. For example:
If the bin
subdirectory of the extracted package is not already in your executable search path, add it to your PATH
environment variable. For example:
Set the DYLD_LIBRARY_PATH
environment variable:
Finally, to verify ImageMagick is working properly, type the following on the command line:
Note, the display program requires the X11 server available on your Mac OS X installation DVD. Once that is installed, you will also need to set export DISPLAY=:0
.
The best way to deal with all the exports is to put them at the end of your .profile file
Congratulations, you have a working ImageMagick distribution under Mac OS X and you are ready to use ImageMagick to convert, compose, or edit your images or perhaps you'll want to use one of the Application Program Interfaces for C, C++, Perl, and others.
~Claudio provides iOS builds of ImageMagick.
You can download the iOS distribution directly from ImageMagick's repository.
There are always 2 packages for the compiled ImageMagick:
The first one includes headers and compiled libraries that have been used to compile ImageMagick. Most users would need this one.
To run the script:
where VERSION is the version of ImageMagick you want to compile (i.e.: 7.0.10-35, svn, ..)
This script compiles ImageMagick as a static library to be included in iOS projects and adds support for
Upon successful compilation a folder called IMPORT_ME
is created on your ~/Desktop
. You can import it into your Xcode project.
After including everything into Xcode please also make sure to have these settings (Build tab of the project information):
On the lower left click on the small-wheel and select: Add User-Defined Setting
A sample project is available for download. It is not updated too often, but it does give an idea of all the settings and some ways to play around with ImageMagick in an iOS application.
ImageMagick runs on Windows 10 (x86 & x64), Windows 8 (x86 & x64), Windows 7 (x86 & x64), Windows Server 2012, Windows Vista (x86 & x64) with Service Pack 2, Windows Server 2008 (x86 & x64) with Service Pack 2, and Windows Server 2008 R2 (x64).
The amount of memory can be an important factor, especially if you intend to work on large images. A minimum of 512 MB of RAM is recommended, but the more RAM the better. Although ImageMagick runs well on a single core computer, it automagically runs in parallel on multi-core systems reducing run times considerably.
The Windows version of ImageMagick is self-installing. Simply click on the appropriate version below and it will launch itself and ask you a few installation questions. Versions with Q8 in the name are 8 bits-per-pixel component (e.g. 8-bit red, 8-bit green, etc.), whereas, Q16 in the filename are 16 bits-per-pixel component. A Q16 version permits you to read or write 16-bit images without losing precision but requires twice as much resources as the Q8 version. Versions with dll in the filename include ImageMagick libraries as dynamic link libraries. Unless you have a Windows 32-bit OS, we recommend this version of ImageMagick for 64-bit Windows:
Version | Description |
---|---|
ImageMagick-7.0.10-35-Q16-HDRI-x64-dll.exe | Win64 dynamic at 16 bits-per-pixel component |
Or choose from these alternate Windows binary distributions:
Version | Description |
---|---|
ImageMagick-7.0.10-35-Q16-x64-static.exe | Win64 static at 16 bits-per-pixel component |
ImageMagick-7.0.10-35-Q8-x64-dll.exe | Win64 dynamic at 8 bits-per-pixel component |
ImageMagick-7.0.10-35-Q8-x64-static.exe | Win64 static at 8 bits-per-pixel component |
ImageMagick-7.0.10-35-Q16-x64-dll.exe | Win64 dynamic at 16 bits-per-pixel component |
ImageMagick-7.0.10-35-Q16-HDRI-x64-dll.exe | Win64 dynamic at 16 bits-per-pixel component with high dynamic-range imaging enabled |
ImageMagick-7.0.10-35-Q16-HDRI-x64-static.exe | Win64 static at 16 bits-per-pixel component with high dynamic-range imaging enabled |
ImageMagick-7.0.10-35-Q16-x86-dll.exe | Win32 dynamic at 16 bits-per-pixel component |
ImageMagick-7.0.10-35-Q16-x86-static.exe | Win32 static at 16 bits-per-pixel component |
ImageMagick-7.0.10-35-Q8-x86-dll.exe | Win32 dynamic at 8 bits-per-pixel component |
ImageMagick-7.0.10-35-Q8-x86-static.exe | Win32 static at 8 bits-per-pixel component |
ImageMagick-7.0.10-35-Q16-HDRI-x86-dll.exe | Win32 dynamic at 16 bits-per-pixel component with high dynamic-range imaging enabled |
ImageMagick-7.0.10-35-Q16-HDRI-x86-static.exe | Win32 static at 16 bits-per-pixel component with high dynamic-range imaging enabled |
ImageMagick-7.0.10-35-portable-Q16-x64.zip | Portable Win64 static at 16 bits-per-pixel component. Just copy to your host and run (no installer, no Windows registry entries). |
ImageMagick-7.0.10-35-portable-Q16-x86.zip | Portable Win32 static at 16 bits-per-pixel component. Just copy to your host and run (no installer, no Windows registry entries). |
ImageMagick-7.0.10-35-portable-Q8-x64.zip | Portable Win64 static at 8 bits-per-pixel component. Just copy to your host and run (no installer, no Windows registry entries). |
ImageMagick-7.0.10-35-portable-Q8-x86.zip | Portable Win32 static at 8 bits-per-pixel component. Just copy to your host and run (no installer, no Windows registry entries). |
ImageMagick-7.0.10-35-portable-Q16-HDRI-x64.zip | Portable Win64 static at 16 bits-per-pixel component with high dynamic-range imaging enabled. Just copy to your host and run (no installer, no Windows registry entries). |
ImageMagick-7.0.10-35-portable-Q16-HDRI-x86.zip | Portable Win32 static at 16 bits-per-pixel component with high dynamic-range imaging enabled. Just copy to your host and run (no installer, no Windows registry entries). |
Verify its message digest.
To verify ImageMagick is working properly, type the following in an Command Prompt window:
If you have any problems, you likely need vcomp120.dll
. To install it, download Visual C++ Redistributable Package.
Note, use a double quote ('
) rather than a single quote ('
) for the ImageMagick command line under Windows:
Use two double quotes for VBScript scripts:
Congratulations, you have a working ImageMagick distribution under Windows and you are ready to use ImageMagick to convert, compose, or edit your images or perhaps you'll want to use one of the Application Program Interfaces for C, C++, Perl, and others.